我是JavaFX的新手(Java),我希望能够单击GridPane并让它在侧板中显示我的房间属性(或者此时用于控制台)。我已经设法设置了一个鼠标事件,但我认为它不适合这项工作。当我单击网格中的任何位置时,它会返回“空”,并且不会给我单元格坐标(也许这里有更好或更有用的信息可以收集?)。
我也在使用场景生成器。
控制器类
import Data.Area;
import Model.Grid;
import Model.TileSet;
import javafx.event.ActionEvent;
import javafx.fxml.FXML;
import javafx.scene.Node;
import javafx.scene.layout.GridPane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Rectangle;
import java.io.IOException;
import java.io.InputStream;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
public class Controller {
InputStream rinput = getClass().getResourceAsStream("/red.png");
Image red = new Image(rinput);
ImageView redimg = new ImageView(red);
InputStream binput = getClass().getResourceAsStream("/black.png");
Image black = new Image(binput);
InputStream pinput = getClass().getResourceAsStream("/pink.png");
Image pink = new Image(binput);
@FXML
public GridPane gridmane;
public void genSmall(ActionEvent actionEvent) throws IOException {
Grid grid = new Grid(new Area(40, 40));
grid.getPathfinder().shufflePartitions();
grid.getPathfinder().fillPartitions();
grid.getPathfinder().generateHallways();
grid.getPathfinder().placeWalls();
importGrid(gridmane, grid);
gridmane.getScene().getWindow().sizeToScene();
}
public void genMed(ActionEvent actionEvent) throws IOException {
Grid grid = new Grid(new Area(60, 60));
grid.getPathfinder().shufflePartitions();
grid.getPathfinder().fillPartitions();
grid.getPathfinder().generateHallways();
grid.getPathfinder().placeWalls();
gridmane.getScene().getWindow().sizeToScene();
gridmane.getScene().getWindow().setHeight(600);
gridmane.getScene().getWindow().setWidth(600);
importGrid(gridmane, grid);
}
public void genLarge(ActionEvent actionEvent) throws IOException {
Grid grid = new Grid(new Area(80, 80));
grid.getPathfinder().shufflePartitions();
grid.getPathfinder().fillPartitions();
grid.getPathfinder().generateHallways();
grid.getPathfinder().placeWalls();
gridmane.getScene().getWindow().sizeToScene();
gridmane.getScene().getWindow().setHeight(800);
gridmane.getScene().getWindow().setWidth(800);
importGrid(gridmane, grid);
}
private void importGrid(GridPane gridPane, Grid grid) {
gridPane.getChildren().clear(); // remove old children
for (int i = 0; i < grid.getSize().height; i++) {
for (int j = 0; j < grid.getSize().width; j++) {
if (grid.getContent()[j + (i * grid.getSize().width)] == TileSet.floorTile) {
changeSquare(gridPane, i, j, Color.WHITE, red);
}
else if (grid.getContent()[j + (i * grid.getSize().width)] == TileSet.wallTile) {
changeSquare(gridPane, i, j, Color.GRAY, black);
}
else {
changeSquare(gridPane, i, j, Color.BLACK, pink);
}
}
}
}
private void changeSquare(GridPane gridPane, int xCoordinate, int yCoordinate, Color color, Image image) {
Rectangle rect = new Rectangle();
ImageView fimage = new ImageView(image);
rect.setStroke(Color.BLACK);
rect.setFill(color);
rect.setWidth(10);
rect.setHeight(10);
gridPane.add(fimage, xCoordinate, yCoordinate);
}
public void clickGrid(javafx.scene.input.MouseEvent event) {
Node source = (Node)event.getSource() ;
Integer colIndex = gridmane.getColumnIndex(source);
Integer rowIndex = gridmane.getRowIndex(source);
System.out.println("Mouse clicked cell: " + colIndex + "And: " + rowIndex);
}
}
主类
public class Main extends Application {
Stage stage = new Stage();
int val = 40;
@Override
public void start(Stage primaryStage) throws Exception {
this.stage = primaryStage;
setVal(val);
}
public static void main(String[] args) {
launch(args);
}
public void setVal(int i) throws IOException {
Parent root = FXMLLoader.load(getClass().getResource("/view.fxml"));
stage.setTitle("Dungeon Generator");
stage.setScene(new Scene(root, 450, 450));
//primaryStage.setResizable(false);
stage.sizeToScene();
stage.show();
}
}
FXML文件
<?xml version="1.0" encoding="UTF-8"?>
<?import java.lang.*?>
<?import javafx.geometry.*?>
<?import javafx.scene.control.*?>
<?import javafx.scene.layout.*?>
<?import javafx.scene.image.ImageView?>
<?import javafx.scene.image.Image?>
<VBox maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308" prefHeight="258.0" prefWidth="332.0" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="Controller">
<children>
<MenuBar>
<menus>
<Menu mnemonicParsing="false" text="File">
<items>
<MenuItem mnemonicParsing="false" text="Close" />
</items>
</Menu>
<Menu mnemonicParsing="false" text="Edit">
<items>
<MenuItem mnemonicParsing="false" text="Delete" />
</items>
</Menu>
<Menu mnemonicParsing="false" text="Help">
<items>
<MenuItem mnemonicParsing="false" text="About" />
</items>
</Menu>
</menus>
</MenuBar>
<HBox alignment="CENTER" prefHeight="100.0" prefWidth="200.0">
<children>
<Button alignment="CENTER" mnemonicParsing="false" onAction="#genSmall" prefHeight="27.0" prefWidth="64.0" text="Small" HBox.hgrow="ALWAYS">
<HBox.margin>
<Insets left="20.0" />
</HBox.margin>
</Button>
<Button alignment="CENTER" mnemonicParsing="false" onAction="#genMed" text="Medium" HBox.hgrow="ALWAYS">
<HBox.margin>
<Insets left="20.0" />
</HBox.margin>
</Button>
<Button alignment="CENTER" mnemonicParsing="false" onAction="#genLarge" prefHeight="27.0" prefWidth="66.0" text="Large" HBox.hgrow="ALWAYS">
<HBox.margin>
<Insets left="20.0" />
</HBox.margin>
</Button>
</children>
</HBox>
<StackPane>
<children>
<GridPane fx:id="gridmane" maxHeight="-Infinity" maxWidth="-Infinity" onMouseClicked="#clickGrid" VBox.vgrow="NEVER" />
</children>
</StackPane>
</children>
</VBox>
由于您在GridPane
注册了事件处理程序,因此事件的来源是GridPane
本身。您没有为GridPane
设置行/列索引,它不包含任何有用的信息。
在这种情况下,您需要获取从MouseEvent
实际单击的节点:
public void clickGrid(javafx.scene.input.MouseEvent event) {
Node clickedNode = event.getPickResult().getIntersectedNode();
if (clickedNode != gridmane) {
// click on descendant node
Integer colIndex = GridPane.getColumnIndex(clickedNode);
Integer rowIndex = GridPane.getRowIndex(clickedNode);
System.out.println("Mouse clicked cell: " + colIndex + " And: " + rowIndex);
}
}
在这种情况下,代码是这样工作的,因为您的GridPane
的子节点没有自己的子节点可能是交叉节点。
如果您想添加可以拥有自己的子节点的子节点,您需要向上遍历节点层次结构,直到找到GridPane
的子节点:
if (clickedNode != gridmane) {
// click on descendant node
Node parent = clickedNode.getParent();
while (parent != gridmane) {
clickedNode = parent;
parent = clickedNode.getParent();
}
Integer colIndex = GridPane.getColumnIndex(clickedNode);
Integer rowIndex = GridPane.getRowIndex(clickedNode);
System.out.println("Mouse clicked cell: " + colIndex + " And: " + rowIndex);
}