Java源码示例:org.bukkit.entity.Snowball
示例1
@EventHandler
public void projectileLaunch(ProjectileLaunchEvent e) {
Projectile projectile = e.getEntity();
if (projectile instanceof Snowball || projectile instanceof Egg || projectile instanceof Arrow) {
if (projectile.getShooter() instanceof Player) {
Player player = (Player) projectile.getShooter();
GameMap gMap = MatchManager.get().getPlayerMap(player);
if (gMap != null) {
PlayerStat ps = PlayerStat.getPlayerStats(player.getUniqueId());
if (ps != null) {
String key = ps.getProjectileEffect();
ProjectileEffectOption peo = (ProjectileEffectOption) ProjectileEffectOption.getPlayerOptionByKey(key);
if (peo != null) {
List<ParticleEffect> effects = peo.getEffects();
if (key != null && effects != null) {
if (!key.equalsIgnoreCase("none")) {
SkyWarsReloaded.getOM().addProjectile(projectile, effects);
}
}
}
}
}
}
}
}
示例2
@Test
public void test() {
final Object[] random = {
// Java
(byte) 127, (short) 2000, -1600000, 1L << 40, -1.5f, 13.37,
"String",
// Skript
SkriptColor.BLACK, StructureType.RED_MUSHROOM, WeatherType.THUNDER,
new Date(System.currentTimeMillis()), new Timespan(1337), new Time(12000), new Timeperiod(1000, 23000),
new Experience(15), new Direction(0, Math.PI, 10), new Direction(new double[] {0, 1, 0}),
new EntityType(new SimpleEntityData(HumanEntity.class), 300),
new CreeperData(),
new SimpleEntityData(Snowball.class),
new HorseData(Variant.SKELETON_HORSE),
new WolfData(),
new XpOrbData(50),
// Bukkit - simple classes only
GameMode.ADVENTURE, InventoryType.CHEST, DamageCause.FALL,
// there is also at least one variable for each class on my test server which are tested whenever the server shuts down.
};
for (final Object o : random) {
Classes.serialize(o); // includes a deserialisation test
}
}
示例3
@Deprecated
public Snowball throwSnowball() {
return launchProjectile(Snowball.class);
}
示例4
@SuppressWarnings("unchecked")
public <T extends Projectile> T launchProjectile(Class<? extends T> projectile, Vector velocity) {
net.minecraft.world.World world = ((CraftWorld) getWorld()).getHandle();
net.minecraft.entity.Entity launch = null;
if (Snowball.class.isAssignableFrom(projectile)) {
launch = new net.minecraft.entity.projectile.EntitySnowball(world, getHandle());
} else if (Egg.class.isAssignableFrom(projectile)) {
launch = new net.minecraft.entity.projectile.EntityEgg(world, getHandle());
} else if (EnderPearl.class.isAssignableFrom(projectile)) {
launch = new net.minecraft.entity.item.EntityEnderPearl(world, getHandle());
} else if (Arrow.class.isAssignableFrom(projectile)) {
launch = new net.minecraft.entity.projectile.EntityArrow(world, getHandle(), 1);
} else if (ThrownPotion.class.isAssignableFrom(projectile)) {
launch = new net.minecraft.entity.projectile.EntityPotion(world, getHandle(), CraftItemStack.asNMSCopy(new ItemStack(Material.POTION, 1)));
} else if (ThrownExpBottle.class.isAssignableFrom(projectile)) {
launch = new net.minecraft.entity.item.EntityExpBottle(world, getHandle());
} else if (Fish.class.isAssignableFrom(projectile) && getHandle() instanceof net.minecraft.entity.player.EntityPlayer) {
launch = new net.minecraft.entity.projectile.EntityFishHook(world, (net.minecraft.entity.player.EntityPlayer) getHandle());
} else if (Fireball.class.isAssignableFrom(projectile)) {
Location location = getEyeLocation();
Vector direction = location.getDirection().multiply(10);
if (SmallFireball.class.isAssignableFrom(projectile)) {
launch = new net.minecraft.entity.projectile.EntitySmallFireball(world, getHandle(), direction.getX(), direction.getY(), direction.getZ());
} else if (WitherSkull.class.isAssignableFrom(projectile)) {
launch = new net.minecraft.entity.projectile.EntityWitherSkull(world, getHandle(), direction.getX(), direction.getY(), direction.getZ());
} else {
launch = new net.minecraft.entity.projectile.EntityLargeFireball(world, getHandle(), direction.getX(), direction.getY(), direction.getZ());
}
((net.minecraft.entity.projectile.EntityFireball) launch).projectileSource = this;
launch.setLocationAndAngles(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
}
Validate.notNull(launch, "Projectile not supported");
if (velocity != null) {
((T) launch.getBukkitEntity()).setVelocity(velocity);
}
world.spawnEntityInWorld(launch);
return (T) launch.getBukkitEntity();
}
示例5
@SuppressWarnings("deprecation")
@EventHandler
public void onProjectileHit(ProjectileHitEvent event) {
Projectile projectile = event.getEntity();
if (!(projectile instanceof Snowball)) {
return;
}
ProjectileSource shooter = projectile.getShooter();
if (!(shooter instanceof Player)) {
return;
}
SpleefPlayer player = getHeavySpleef().getSpleefPlayer(shooter);
GameManager manager = getHeavySpleef().getGameManager();
Game game;
if ((game = manager.getGame(player)) == null) {
return;
}
Location location = projectile.getLocation();
Vector start = location.toVector();
Vector dir = projectile.getVelocity().normalize();
BlockIterator iterator = new BlockIterator(projectile.getWorld(), start, dir, 0, 4);
Block blockHit = null;
while (iterator.hasNext()) {
blockHit = iterator.next();
if (blockHit.getType() != Material.AIR) {
break;
}
}
if (!game.canSpleef(blockHit)) {
//Cannot remove this block
return;
}
projectile.remove();
game.addBlockBroken(player, blockHit);
blockHit.setType(Material.AIR);
if (game.getPropertyValue(GameProperty.PLAY_BLOCK_BREAK)) {
blockHit.getWorld().playEffect(blockHit.getLocation(), Effect.STEP_SOUND, blockHit.getTypeId());
}
}