好的,我会尽量简单地解释,我想让玩家随机。随机在1到3之间,然后把怪物加到手上,但是我不知道我该如何去设定一个有3个值的变量名字,攻击和防御,我试过把变量放到一个列表里,然后随机选择,但是它错误地说,不能把verifable加到超过1个verifable。
import random
class Mon:
def __init__(self, name, a, d):
self.name, self.attack, self.defence = name, a, d
player_hand = []
# Monsters Name Attack Defence
monster1 = Mon("geoff", 1000, 800)
monster2 = Mon("Harry", 900, 1000)
monster3 = Mon("Sophie", 1900, 1600)
while True:
try:
player = int(input("Draw a card! :1"))
except:
print("You didnt pick a number")
continue
我不知道你想做什么,但也许是这样的:
mons = [monster1,monster2,monster3]
current_mon = random.choice(mons)
现在current_mon
是来自Monster1,monster2或Monster3
的随机怪物
您可以使用字典,例如:
monster1 = {"name": "Geoff", "Attack": 1000, "Defence": 800}
monster2 = {"name": "Harry", "Attack": 900, "Defence": 1000}
monster3 = {"name": "Sophie", "Attack": 1900, "Defence": 1600}
为了提取值:
提取怪物1的攻击:
print(monster1["attack"])