我搜索一个好的方法来复制一个文件(二进制或文本)。我写了几个样本,每个人都工作。但我想听听经验丰富的程序员的意见。
我错过了好的例子,并搜索了一种与C++一起工作的方法。
ANSI-C方式
#include <iostream>
#include <cstdio> // fopen, fclose, fread, fwrite, BUFSIZ
#include <ctime>
using namespace std;
int main() {
clock_t start, end;
start = clock();
// BUFSIZE default is 8192 bytes
// BUFSIZE of 1 means one chareter at time
// good values should fit to blocksize, like 1024 or 4096
// higher values reduce number of system calls
// size_t BUFFER_SIZE = 4096;
char buf[BUFSIZ];
size_t size;
FILE* source = fopen("from.ogv", "rb");
FILE* dest = fopen("to.ogv", "wb");
// clean and more secure
// feof(FILE* stream) returns non-zero if the end of file indicator for stream is set
while (size = fread(buf, 1, BUFSIZ, source)) {
fwrite(buf, 1, size, dest);
}
fclose(source);
fclose(dest);
end = clock();
cout << "CLOCKS_PER_SEC " << CLOCKS_PER_SEC << "\n";
cout << "CPU-TIME START " << start << "\n";
cout << "CPU-TIME END " << end << "\n";
cout << "CPU-TIME END - START " << end - start << "\n";
cout << "TIME(SEC) " << static_cast<double>(end - start) / CLOCKS_PER_SEC << "\n";
return 0;
}
POSIX方法(K&R在“C编程语言”中使用该方法,更低级别)
#include <iostream>
#include <fcntl.h> // open
#include <unistd.h> // read, write, close
#include <cstdio> // BUFSIZ
#include <ctime>
using namespace std;
int main() {
clock_t start, end;
start = clock();
// BUFSIZE defaults to 8192
// BUFSIZE of 1 means one chareter at time
// good values should fit to blocksize, like 1024 or 4096
// higher values reduce number of system calls
// size_t BUFFER_SIZE = 4096;
char buf[BUFSIZ];
size_t size;
int source = open("from.ogv", O_RDONLY, 0);
int dest = open("to.ogv", O_WRONLY | O_CREAT /*| O_TRUNC/**/, 0644);
while ((size = read(source, buf, BUFSIZ)) > 0) {
write(dest, buf, size);
}
close(source);
close(dest);
end = clock();
cout << "CLOCKS_PER_SEC " << CLOCKS_PER_SEC << "\n";
cout << "CPU-TIME START " << start << "\n";
cout << "CPU-TIME END " << end << "\n";
cout << "CPU-TIME END - START " << end - start << "\n";
cout << "TIME(SEC) " << static_cast<double>(end - start) / CLOCKS_PER_SEC << "\n";
return 0;
}
Kiss-C++-StreamBuffer-Way
#include <iostream>
#include <fstream>
#include <ctime>
using namespace std;
int main() {
clock_t start, end;
start = clock();
ifstream source("from.ogv", ios::binary);
ofstream dest("to.ogv", ios::binary);
dest << source.rdbuf();
source.close();
dest.close();
end = clock();
cout << "CLOCKS_PER_SEC " << CLOCKS_PER_SEC << "\n";
cout << "CPU-TIME START " << start << "\n";
cout << "CPU-TIME END " << end << "\n";
cout << "CPU-TIME END - START " << end - start << "\n";
cout << "TIME(SEC) " << static_cast<double>(end - start) / CLOCKS_PER_SEC << "\n";
return 0;
}
复制-算法-C++-方法
#include <iostream>
#include <fstream>
#include <ctime>
#include <algorithm>
#include <iterator>
using namespace std;
int main() {
clock_t start, end;
start = clock();
ifstream source("from.ogv", ios::binary);
ofstream dest("to.ogv", ios::binary);
istreambuf_iterator<char> begin_source(source);
istreambuf_iterator<char> end_source;
ostreambuf_iterator<char> begin_dest(dest);
copy(begin_source, end_source, begin_dest);
source.close();
dest.close();
end = clock();
cout << "CLOCKS_PER_SEC " << CLOCKS_PER_SEC << "\n";
cout << "CPU-TIME START " << start << "\n";
cout << "CPU-TIME END " << end << "\n";
cout << "CPU-TIME END - START " << end - start << "\n";
cout << "TIME(SEC) " << static_cast<double>(end - start) / CLOCKS_PER_SEC << "\n";
return 0;
}
Own-Buffer-C++-Way
#include <iostream>
#include <fstream>
#include <ctime>
using namespace std;
int main() {
clock_t start, end;
start = clock();
ifstream source("from.ogv", ios::binary);
ofstream dest("to.ogv", ios::binary);
// file size
source.seekg(0, ios::end);
ifstream::pos_type size = source.tellg();
source.seekg(0);
// allocate memory for buffer
char* buffer = new char[size];
// copy file
source.read(buffer, size);
dest.write(buffer, size);
// clean up
delete[] buffer;
source.close();
dest.close();
end = clock();
cout << "CLOCKS_PER_SEC " << CLOCKS_PER_SEC << "\n";
cout << "CPU-TIME START " << start << "\n";
cout << "CPU-TIME END " << end << "\n";
cout << "CPU-TIME END - START " << end - start << "\n";
cout << "TIME(SEC) " << static_cast<double>(end - start) / CLOCKS_PER_SEC << "\n";
return 0;
}
LINUX-WAY//需要kernel>=2.6.33
#include <iostream>
#include <sys/sendfile.h> // sendfile
#include <fcntl.h> // open
#include <unistd.h> // close
#include <sys/stat.h> // fstat
#include <sys/types.h> // fstat
#include <ctime>
using namespace std;
int main() {
clock_t start, end;
start = clock();
int source = open("from.ogv", O_RDONLY, 0);
int dest = open("to.ogv", O_WRONLY | O_CREAT /*| O_TRUNC/**/, 0644);
// struct required, rationale: function stat() exists also
struct stat stat_source;
fstat(source, &stat_source);
sendfile(dest, source, 0, stat_source.st_size);
close(source);
close(dest);
end = clock();
cout << "CLOCKS_PER_SEC " << CLOCKS_PER_SEC << "\n";
cout << "CPU-TIME START " << start << "\n";
cout << "CPU-TIME END " << end << "\n";
cout << "CPU-TIME END - START " << end - start << "\n";
cout << "TIME(SEC) " << static_cast<double>(end - start) / CLOCKS_PER_SEC << "\n";
return 0;
}
环境
重现的步骤
1. $ rm from.ogg
2. $ reboot # kernel and filesystem buffers are in regular
3. $ (time ./program) &>> report.txt # executes program, redirects output of program and append to file
4. $ sha256sum *.ogv # checksum
5. $ rm to.ogg # remove copy, but no sync, kernel and fileystem buffers are used
6. $ (time ./program) &>> report.txt # executes program, redirects output of program and append to file
结果(使用的CPU时间)
Program Description UNBUFFERED|BUFFERED
ANSI C (fread/frwite) 490,000|260,000
POSIX (K&R, read/write) 450,000|230,000
FSTREAM (KISS, Streambuffer) 500,000|270,000
FSTREAM (Algorithm, copy) 500,000|270,000
FSTREAM (OWN-BUFFER) 500,000|340,000
SENDFILE (native LINUX, sendfile) 410,000|200,000
文件大小不变。
sha256sum打印相同的结果。
视频文件仍可播放。
问题
>
你知道避免解决方案的原因吗?
FSTREAM(KISS,Streambuffer)
我真的很喜欢这个,因为它真的很短很简单。据我所知,操作符<<对于rdbuf()是重载的,并且不转换任何内容。正确?
谢谢
更新1
我以这种方式更改了所有示例中的源,即文件描述符的打开和关闭包含在clock()的度量中。它们在源代码中没有其他重大变化。结果没变!我还用时间仔细检查了一下我的结果。
更新2
更改了ANSI C示例:while-loop的条件不再调用feof(),而是将fread()移到条件中。看起来,代码现在运行快了10,000个时钟。
度量发生了变化:以前的结果总是被缓冲的,因为我对每个程序重复了几次旧的命令行rm to.ogv&&sync&&time./program。现在我为每个程序重新启动系统。未缓冲的结果是新的,并不令人惊讶。未缓冲的结果并没有真正改变。
如果我不删除旧版本,程序的反应就会不同。用POSIX和SENDFILE覆盖缓冲的现有文件更快,所有其他程序都更慢。可能选项truncate或create对这种行为有影响。但是用相同的副本覆盖现有的文件并不是一个真实的用例。
使用cp执行复制需要0.44秒(无缓冲)和0.30秒(有缓冲)。所以cp比POSIX示例慢一点。对我来说很好。
也许我还会添加来自Boost::FileSystem的mmap()和copy_file()
的示例和结果。
更新3
我也把它放在了一个博客页面上,并对它进行了一点扩展。包括splice(),它是Linux内核的一个低级函数。也许更多带有Java的样本会接踵而至。http://www.ttyhoney.com/blog/?page_id=69
以正常的方式复制文件:
#include <fstream>
int main()
{
std::ifstream src("from.ogv", std::ios::binary);
std::ofstream dst("to.ogv", std::ios::binary);
dst << src.rdbuf();
}
这是如此简单和直观的阅读它是值得的额外成本。如果我们经常这样做,那么最好还是依靠操作系统对文件系统的调用。我确信boost
在其filesystem类中有一个copy file方法。
有一个C方法用于与文件系统交互:
#include <copyfile.h>
int
copyfile(const char *from, const char *to, copyfile_state_t state, copyfile_flags_t flags);
在C++17中,复制文件的标准方法是包含
头,并使用:
bool copy_file( const std::filesystem::path& from,
const std::filesystem::path& to);
bool copy_file( const std::filesystem::path& from,
const std::filesystem::path& to,
std::filesystem::copy_options options);
第一个表单与第二个表单等效,其中copy_options::none
用作选项(另请参见copy_file
)。
filesystem
库最初是作为boost.filesystem
开发的,最后从C++17开始合并到ISO C++。