node.js中的emitter.on方法使用说明
本文向大家介绍node.js中的emitter.on方法使用说明,包括了node.js中的emitter.on方法使用说明的使用技巧和注意事项,需要的朋友参考一下
方法说明:
为指定事件注册一个监听器。
语法:
emitter.on(event, listener) emitter.addListener(event, listener)
接收参数:
event (string) 事件类型
listener (function) 触发事件时的回调函数
例子:
server.on('connection', function (stream) { console.log('someone connected!'); });
源码:
EventEmitter.prototype.addListener = function(type, listener) { var m; if (!util.isFunction(listener)) throw TypeError('listener must be a function'); if (!this._events) this._events = {}; // To avoid recursion in the case that type === "newListener"! Before // adding it to the listeners, first emit "newListener". if (this._events.newListener) this.emit('newListener', type, util.isFunction(listener.listener) ? listener.listener : listener); if (!this._events[type]) // Optimize the case of one listener. Don't need the extra array object. this._events[type] = listener; else if (util.isObject(this._events[type])) // If we've already got an array, just append. this._events[type].push(listener); else // Adding the second element, need to change to array. this._events[type] = [this._events[type], listener]; // Check for listener leak if (util.isObject(this._events[type]) && !this._events[type].warned) { var m; if (!util.isUndefined(this._maxListeners)) { m = this._maxListeners; } else { m = EventEmitter.defaultMaxListeners; } if (m && m > 0 && this._events[type].length > m) { this._events[type].warned = true; console.error('(node) warning: possible EventEmitter memory ' + 'leak detected. %d listeners added. ' + 'Use emitter.setMaxListeners() to increase limit.', this._events[type].length); console.trace(); } } return this; };